IllumiRoom is a proof-of-concept Microsoft Research project designed to push the boundary of living room immersive entertainment by blending our virtual and physical worlds with projected visualizations. The effects in the video are rendered in real time and are captured live — not special effects added in post processing.
IllumiRoom project was designed by:
Brett Jones, Hrvoje Benko, Eyal Ofek and Andy Wilson
A virtual character produces the same facial expressions as its user. It makes a video game, chat, or an animated film both fun and fast. Faceshift, an EPFL spin-off, launches its software on the market today. http://www.faceshift.com
Kinect Fusion was first developed as a research project at the Microsoft Research lab in Cambridge, U.K. As soon as the Kinect for Windows community saw it, they began asking us to include it in our SDK. Now, I’m happy to report that the Kinect for Windows team is, indeed, working on incorporating it and will have it available in a future release.
KinÊtre is a research project from Microsoft Research Cambridge that allows novice users to scan physical objects and bring them to life in seconds by using their own bodies to animate them. This system has a multitude of potential uses for interactive storytelling, physical gaming, or more immersive communications.
Find out more at http://research.microsoft.com/en-us/projects/animateworld/
This project combines the collective talents of musicians, dancers, programmers, designers and animators to create an amazing visual instrument. Creating music through motion is at the heart of this creation and uses the power of the Kinect to capture movement and translate it into music which is performed live and projected on a huge wall.
We created and designed the live visual spectacle with a music video being produced from the results. We wanted it to be clear that the technology was real and actually being played live. The interface plays a key role in illustrating the idea of the instrument and we designed it to highlight the audio being controlled by the dancer. Design elements like real time tracking and samples being drawn on as they are played all add to authenticity of the performance. The visuals are all created live and the music video is essentially a real document of the night.
Check out the tech behind the project here: custom-logic.com/blog/v-motion-project-the-instrument/